event emmiter based connect

Now with event emitter to divide code more easily.
This commit is contained in:
Shannon Sterz 2016-01-16 21:58:47 +01:00
parent b398d4e6e2
commit 69b86527d5

View file

@ -6,14 +6,18 @@ var events = require('events'),
var Arduino = function (baudrate) {
this.baudrate = baudrate && baudrate || 9600;
this.writeBuffer = [];
this.success;
}
util.inherits(Arduino, events.EventEmitter);
Arduino.prototype.HIGH = '255';
Arduino.prototype.LOW = '000';
Arduino.prototype.setup = function () {
var self = this;
child.exec('cd ../arduino && ino build && ino upload', function(err, stdout, stderr){
if(err){console.log('Please install the ino utility and connect arduino!\nIf there are other open programs that communicate with the arduino, close them!'); return self.success = false;}
if(err){console.log('Please install the ino utility and connect arduino!\nIf there are other open programs that communicate with the arduino, close them!'); return;}
var buff = stdout.slice(stdout.indexOf('Guessing serial port ... ')+25);
buff = buff.slice(0, buff.indexOf('\n'));
@ -26,24 +30,31 @@ Arduino.prototype.setup = function () {
self.serial.open(function (error) {
if ( error ) {
console.log('Please check arduino!')
return self.success = false;
console.log('Please check arduino!');
return;
}
self.serial.write(new Buffer('00000000'));
self.success = true;
self.processWriteBuffer();
});
serial.on('open', setTimout(function () {
self.serial.write(new Buffer('00000000'));
self.emit('success');
self.serial.on('data', function(data){
self.emit('data', data);
});
self.processWriteBuffer();
}), 500);
});
}
Arduino.prototype.write = function (m) {
Arduino.prototype.write = function (message) {
if (this.serial) {
console.log('sending '+m);
this.serial.write(m);
console.log('sending '+message);
this.serial.write(message);
} else {
this.writeBuffer.push(m);
this.writeBuffer.push(message);
console.log('Board isn\'t available (yet?).')
}
}